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Silverman¿s Game: A Special Class of Two-Person Zero-Sum Games

84,68 
84,68 
2025-07-31 84.6800 InStock
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Knygos aprašymas

The structure of a Silverman game can be explained very quickly: Each of two players independently selects a number out of a prede­ termined set, not necessarily the same one for both of them. The higher number wins unless it is at least k times as high as the other one; if this is the case the lower number wins. The game ends in a draw if both numbers are equal. k is a constant greater than 1. The simplicity of the rules stimulates the curiosity of the the­ orist. Admittedly, Silverman games do not seem to have a direct applied significance, but nevertheless much can be learnt from their study. This book succeeds to give an almost complete overview over the structure of optimal strategies and it reveals a surprising wealth of interesting detail. A field like game theory does not only need research on broad questions and fundamental issues, but also specialized work on re­ stricted topics. Even if not many readers are interested in the subject matter, those who are will appreciate this monograph.

Informacija

Autorius: Ulrike Leopold-Wildburger, Gerald A. Heuer,
Serija: Lecture Notes in Economics and Mathematical Systems
Leidėjas: Springer Berlin Heidelberg
Išleidimo metai: 1995
Knygos puslapių skaičius: 300
ISBN-10: 3540592326
ISBN-13: 9783540592327
Formatas: Knyga minkštu viršeliu
Kalba: Anglų
Žanras: Economic theory and philosophy

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